Mobile game Marvel Snap has reached $50 million in revenue

by Danny Craig  · 
Mobile game Marvel Snap has reached $50 million in revenue
Nuverse

Second Dinner's collectible card game, Marvel Snap, has reportedly reached over $50 million in total revenue since its release in October 2022.

The details:

  • According to a report from mobilegamer.biz based on AppMagic data, Marvel Snap has reached the $50 million revenue mark with over 18 million worldwide downloads across iOS, Android, and Steam in less than five months. In-game sales brought in $30 million by January, with 40% of its total revenue generated in the last couple of months despite only a four million increase in player count.
  • The game's recent Ant-Man-themed season appears to be the reason for the sudden increase in in-game sales, with February 7 marking the game's most profitable day in terms of earnings, raking in $800,000 in a 24-hour period. In addition, over the last 30 days, the game has generated an average of nearly $384,000 in daily revenue, with just under 38,000 downloads per day.
  • The game was not only financially successful, but it was also well-received by both players and critics, earning multiple award nominations and a win for "Mobile Game of the Year" at the 2023 D.I.C.E. Awards. Despite some controversy surrounding a now-removed "nexus" event that included universally despised loot boxes during its beta phase, Second Dinner has managed to maintain a healthy relationship with its debut game's playerbase.

More record-breaking numbers:

  • With the release of its latest expansion, Lightfall, Bungie's MMOFPS Destiny 2 has broken its all-time player record. Shortly after its release, the game had 316,750 active players, the most since its free-to-play Steam release in 2019.
  • Since its release in October 2022, Bayonetta 3 has sold over one million copies. The hack-and-slash is a Nintendo Switch exclusive that has received positive reviews, with many praising its gameplay despite its lackluster story and ending.
  • Following the release of Season 16, Apex Legends reached a massive 610,433 active players, breaking the previous record of 511,676 by nearly 100,000. Player numbers had been steadily declining since the release of the game's previous system before gaining traction as more information about the patch became available to the public.
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