Apex Legends breaks its 500k player count record
by Danny Craig
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Electronic Arts
The player count for Respawn’s Apex Legends has hit a new high following the launch of Season 16: Revelry.
The details:
- With the release of Season 16 of the battle royale game Revelry, the title’s previous concurrent player record of 511,676 has been surpassed by almost 100,000, with an all-time peak of 610,433 players online according to SteamDB.
- The old record was set on August 4, 2022, just days before the release of Season 14: Hunted. Since then, the player count has been on a notable decline, hitting 349,798 on December 22, down from 412,961 towards the end of November. Currently, the game is still maintaining high counts, with 550,319 players in-game as of the time of writing.
- Season 16 brought a considerable number of changes to Apex Legends, including new categories for the game’s 23 legends that feature new class perks, a new gun called the Nemesis, and most notably, a long-awaited team deathmatch game mode. You can read the full patch notes here.
In other Respawn news:
- Apex Mobile is in the process of closing down following disappointing revenue and player numbers. After bringing in $20 million in the weeks following its release in May 2022, the game’s popularity sharply fell with little developer support, causing a lack of content and bugs. Just a year after launch on May 1, 2023, the game’s services will be shut down, with in-app purchases already being disabled as of February 1.
- Star Wars Jedi: Survivor, a sequel to 2020’s Jedi: Fallen Order, has been delayed until April 28 with the studio taking time to polish the title before a final release. Originally intended to release in March, the title will launch across all current-generation consoles and PCs.
- EA has reportedly cancelled a Titanfall campaign that was being built inside Apex Legends. Codenamed "Titanfall Legends," the campaign would’ve seen the return of Titanfall 2 characters BT and Blisk, with a focus on "mobility and style."