Hollow Knight: Silksong's launch brought down Steam, Xbox, Nintendo, and PlayStation stores due to high traffic

by Danny Craig ·
Hollow Knight: Silksong's launch brought down Steam, Xbox, Nintendo, and PlayStation stores due to high traffic
Team Cherry

The release of Team Cherry’s highly anticipated follow-up to Hollow Knight caused some big issues for various storefronts yesterday, with reports that fans were unable to even buy the game due to such high traffic.

The details:

  • After years of waiting, Hollow Knight: Silksong arrived across consoles and PC on Thursday, leading to hundreds of thousands of fans rushing to their platform’s respective storefront to pick up the game. However, it appears that the rush resulted in some issues for each store, with Steam returning an error page for many users.
  • Steam wasn’t the only platform affected, as it was reported that while some players were able to access the Switch eShop, Xbox Store, and PlayStation Store, many couldn’t add anything to their carts, including Silksong. It’s also worth noting that the game is available via Xbox Game Pass Ultimate from day one, which likely added to the server issues as subscribers were unable to install the title.
  • Team Cherry has chosen to retain its indie pricing for Silksong despite the hype surrounding its release, with the game costing just $20. The decision was met with widespread praise, but it has sparked debate surrounding the long-term impact it could have on expectations for similarly priced indie releases. It’s argued that players may now expect $20 games to be as large as Silksong, while others state that it is unlikely that it will change the market at all.

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