Metal Gear Solid 3 Remake could be announced as an exclusive at the PlayStation Showcase
by Danny Craig ·
The rumored remake of Metal Gear Solid 3 (MGS3) will reportedly be revealed during PlayStation’s upcoming showcase, with the game also being an exclusive for the PlayStation 5.
- According to Shpeshal Nick on the most recent episode of the XboxEra Podcast, Konami is preparing to reveal the long-awaited MGS3 remake at PlayStation's showcase, which is expected to take place within the next month. The game will also reportedly be a PS5 exclusive in some way, though it is unclear whether this will be a timed exclusive like Final Fantasy XVI or if it will not appear on other platforms at all. Although it is only a rumor, WindowsCentral's Jez Corden has revealed that he had also heard about the exclusivity, with the deal reportedly including Silent Hill and possibly the rumored new Castlevania game.
- Previous reports on the game's development stated that it would be released in 2024, with the publisher also reportedly discussing potential remakes of other titles in the series. VGC's Andy Robinson also mentioned the possibility of Konami re-releasing previous games in the franchise for new consoles as a collection, similar to the HD collection containing the second and third games released during the Xbox 360 era.
- Donna Burke, the singer behind Metal Gear Solid V's Sins of the Father and the iDroid's voice actor, appeared to tease on Twitter that she was recording a version of the game's theme song, Snake Eater, for the remake, but she later clarified that she was only doing it for "fun." Most fans accepted that this was the heartbreaking truth, but some believe Konami may have something to do with the explanation.
More gaming rumors:
- According to a new job posting, Tango Gameworks' next title will include some form of multiplayer. Fans believe that multiplayer will be a minor addition to a larger single-player game; however, the studio is known for experimenting with genres, so we could see a new fully-fledged multiplayer release in the coming years.
- Bungie's unannounced IP could use the Unreal Engine instead of Destiny's in-house Tiger Engine. This is just one of several recent examples of developers opting to switch from their own engines to licensed engines due to issues encountered during development cycles.