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Mid 3D Character Artist

Magic Media logo Magic Media
🌎 Remote (Brazil)
Contract Full Time
Experience Level Junior (1–2 years)
Published Date
Closed Date

The Magic Media Group is a media and tech start-up powered by creativity and innovation. We have a physical presence in 12 countries and expertise in the areas like art, animation, cybersecurity, game development, software development, VFX, and more. We work with leading developers and publishers within the games and tech industry, providing support and bespoke solutions designed around each client’s needs and carried out by our global experts.

We produce our industry-leading results by constantly staying at the forefront of modern technology and cutting-edge processes and practices. The best of Magic Media’s teams are known for their strong initiative, not just in taking care of their day-to-day responsibilities but in helping identify ways to build, grow, and improve.

We are looking for a Mid 3D Character Artist to join our team on a variety of projects. The candidate should have extensive and demonstrable experience creating organic meshes in different styles and pipelines specifically in the videogame industry. As a Mid 3D Character artist, you will be responsible for the creation of different types of organic assets such as characters or organic animated props. As a Mid it could be required to define the pipelines that will be followed in a project, assist in leading the juniors, and complete estimations or other documentation.

To be considered for this position you must provide a link to your digital reel / portfolio and you must submit your CV in English.Skills

  • Knowledge of the standard 3D packages, 3Ds max, Maya, Blender

  • Extensive and demonstrable knowledge of mesh topology, human anatomy

  • Some knowledge of other lifeforms anatomy

  • Some 2D background for be capable of follow his own creations without a concept

  • Capability to achieve expected visual goals and style without full defined blueprints

  • Good understanding of which style and visuals are expected in each task or project.

  • Ability of art creation pipelines, asset exporting, and process automation workflows

  • Excellent communication skills

  • Reporting and documentation skills

Requirements

  • 2-4 years experience and involved in various game developments

  • A passion for video games and capability to assist workmates.

  • Some 2D or Concept background

  • Extensive and demonstrable knowledge of human anatomy

  • Ability to answer and help workmates regarding specific 3D tasks

  • Experience in various standard 3D packages

Desirable pluses

  • Various lifeforms anatomy knowledge

  • Tech Experience with Unreal or Unity assets integration or illumination

  • 3D animation/rigging skills

Benefits

  • Permanently remote position

  • An opportunity to experience different pipelines and styles and improve your skills by

applying them to a diverse variety of engaging projects.

  • Be part of an international Group with offices worldwide

  • Career growth and development

  • Working closely with a team of like-minded people in a fast-paced, multicultural

environment

  • Ongoing training and professional self-improvement opportunities

  • Flexible working hours

  • An inclusive culture and open communication

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