The Magic Media Group is a media and tech start-up powered by creativity and innovation. We have a physical presence in 12 countries and expertise in the areas like art, animation, cybersecurity, game development, software development, VFX, and more. We work with leading developers and publishers within the games and tech industry, providing support and bespoke solutions designed around each client’s needs and carried out by our global experts.
We produce our industry-leading results by constantly staying at the forefront of modern technology and cutting-edge processes and practices. The best of Magic Media’s teams are known for their strong initiative, not just in taking care of their day-to-day responsibilities but in helping identify ways to build, grow, and improve.
We are looking for a Mid 3D Character Artist to join our team on a variety of projects. The candidate should have extensive and demonstrable experience creating organic meshes in different styles and pipelines specifically in the videogame industry. As a Mid 3D Character artist, you will be responsible for the creation of different types of organic assets such as characters or organic animated props. As a Mid it could be required to define the pipelines that will be followed in a project, assist in leading the juniors, and complete estimations or other documentation.
To be considered for this position you must provide a link to your digital reel / portfolio and you must submit your CV in English.Skills
Knowledge of the standard 3D packages, 3Ds max, Maya, Blender
Extensive and demonstrable knowledge of mesh topology, human anatomy
Some knowledge of other lifeforms anatomy
Some 2D background for be capable of follow his own creations without a concept
Capability to achieve expected visual goals and style without full defined blueprints
Good understanding of which style and visuals are expected in each task or project.
Ability of art creation pipelines, asset exporting, and process automation workflows
Excellent communication skills
Reporting and documentation skills
Requirements
2-4 years experience and involved in various game developments
A passion for video games and capability to assist workmates.
Some 2D or Concept background
Extensive and demonstrable knowledge of human anatomy
Ability to answer and help workmates regarding specific 3D tasks
Experience in various standard 3D packages
Desirable pluses
Various lifeforms anatomy knowledge
Tech Experience with Unreal or Unity assets integration or illumination
3D animation/rigging skills
Benefits
Permanently remote position
An opportunity to experience different pipelines and styles and improve your skills by
applying them to a diverse variety of engaging projects.
Be part of an international Group with offices worldwide
Career growth and development
Working closely with a team of like-minded people in a fast-paced, multicultural
environment
Ongoing training and professional self-improvement opportunities
Flexible working hours
An inclusive culture and open communication
PlayStation
Larian Studios
Ubisoft
People Can Fly
Twitch
Voldex Games