About Us
Hidden Acorn is a new game studio based in the San Francisco Bay Area building our first title: a competitive, PvP real-time strategy game launching across all major platforms. We're a small, ambitious team and we are looking for talented, passionate people who'll build it with us from the ground up.
About the Role
Hidden Acorn is looking for a technically-minded graphics engineer to own the pipeline between raw art assets and what players actually see on screen. This is not a pure art role or a pure engine programming role. You'll work closely with our artists to get assets looking their best, from materials and lighting to post-process and VAT/ISM rendering, and you'll be the person who knows why something looks wrong and exactly how to fix it. If you read shader code as comfortably as you tweak material parameters and can write tooling to eliminate a tedious pipeline step, this role was built for you.
What You'll Do
What We're Looking For
Nice to Have
What We Offer
Please email resume and portfolio to [email protected]
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