Star Wars: Jedi Director Stig Asmussen forms new studio, Giant Skull

by Danny Craig  · 
Star Wars: Jedi Director Stig Asmussen forms new studio, Giant Skull
Giant Skull

Stig Asmussen, the director of Respawn's Star Wars: Jedi series, has announced the formation of Giant Skull, a new studio developing a narrative-driven single-player game.

The details:

  • Giant Skull has been described (via IGN) as a "new AAA game studio dedicated to building gameplay-driven, story-immersed action-adventure games set in captivating worlds" with a workforce based in Los Angeles and remotely worldwide.

  • The studio's first project will be a "premium, AAA narrative-driven single-player third-person action-adventure game" developed in Unreal Engine 5. Not much else has been revealed as of yet, but it's worth noting that Jedi: Survivor was also developed using the same engine, so we can expect something familiar in terms of gameplay.

  • Giant Skull currently employs approximately 30 people, some of whom are former developers for the Jedi series and Fortnite. This includes former Jedi: Survivor technical director Jon Carr as CTO, former Valorant, Fortnite, and League of Legends art director Patrick Murphy, and lead producer Lauren McLemore, who also worked on Fortnite.

  • Asmussen left Respawn and EA last year, leaving the studio's future projects, including the third game in the Jedi trilogy, to other experienced employees.

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