EA launches new "non-disruptive" in-game advertising platform

by Danny Craig ·
EA launches new "non-disruptive" in-game advertising platform
Electronic Arts

EA has launched “EA Advertising,” a new in‑house platform built to easily sell integrated ads across its games, promising “non‑disruptive” in‑game branding that mimics real‑world stadiums and broadcasts, with an initial focus on its sports titles.

The details:

  • The initiative lets brands appear on digital pitch‑side boards and arena signage, in broadcast‑style overlays and replays, and other collaborations such as branded in‑game challenges, vanity items, and special events in franchises such as EA Sports FC, Madden NFL, College Football, and even The Sims.
  • EA says the goal is to “weave your brand into the worlds gamers know and love,” with ads designed to feel like the real advertising you’d see in stadiums or TV coverage, rather than pop-ups or interstitial videos that can break immersion and break up gameplay.
  • Recent examples of EA’s implementation of in-game advertising include Lowe’s and Visa activations in EA Sports FC and College Football, Red Bull‑branded objectives and kits in EA FC, and Mountain Dew’s “DEW University” team with its own stadium and rewards in College Football 26.
  • EA has also implemented in-game ads in the past, with 2008's Burnout Paradise notably featuring temporary billboards to push the presidential campaign of Barack Obama, which were later removed.
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