Dead by Daylight studio Behaviour Interactive announces wave of layoffs

by Danny Craig ·
Dead by Daylight studio Behaviour Interactive announces wave of layoffs
Behaviour Interactive

Behaviour Interactive, the Montreal-based developer behind Dead by Daylight, has confirmed another wave of layoffs as external development work dries up.

The details:

  • Earlier this week, former employees took to social media to announce they had been let go by the studio, including senior animator Jonathan Veiga. "Welp… unfortunately, I was affected by the layoffs from Behaviour,” Veiga wrote on X. “I honestly didn't think it was going to happen to me. If anyone is looking for an animator, you can let me know via DMs. At least I'm still with Rivals of Aether. I'll be submitting my updated demo reel shortly."
  • Following the posts, Behaviour has now confirmed the cuts, explaining that an undisclosed number of employees were let go due to a shortage of external projects. "A portion of Behaviour Interactive's business has traditionally focused on external development partnerships,” a company spokesperson said. “In recent months, demand for mobile and casual external development projects has declined. As we conclude our remaining engagements and do not foresee comparable opportunities in the near term, we have made the decision to part ways with some colleagues. Those decisions are never easy, and we are grateful for the contributions of the affected employees, who have helped shape Behaviour and support our partners over the years."
  • This round of layoffs, the first at the company since mid-2024, comes just a month after it announced it had acquired Texas-based 7 Days to Die developer The Fun Pimps. Behaviour also made an appearance at the latest Xbox Partner Showcase alongside indie publisher Devolver Digital to announce Serious Sam: Shatterverse, a co-op roguelite FPS which is set to arrive later this year.
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