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Freelance Audio Lead β€” Psychological Horror Game (Unreal Engine 5)

Visions Of ...
πŸ‡ΊπŸ‡Έ Los Angeles, CA, USA
Contract Temp / Freelance
Experience Level Senior (5+ years)
Salary Negotiable / per hour
Published Date
Closing Closing

Freelance Audio Lead β€” Psychological Horror Game (Unreal Engine 5)

Indie studio. Small team. We're building a psychological horror game in UE5 β€” puzzle-driven, targeting PC/console/VR/mobile. The world is quiet, deliberate, and unsettling. Sound is not decoration here; it's half the game.

We're looking for a freelance Audio Lead to own the full audio pillar end-to-end.

What you'd own

  • Sound design (ambiences, creature/character vocalizations, mechanical/environmental SFX, UI)

  • Original music β€” adaptive, restrained, tension-forward

  • VO direction and editing (small cast, performance matters more than volume)

  • In-engine implementation in MetaSounds

  • Mix and mastering

You should have

  • Demonstrable game audio work β€” shipped credits are great, but unshipped projects, jam games, student work, or strong personal pieces are equally welcome

  • Hands-on Unreal Engine experience β€” not just delivering assets, but wiring them in

  • Solid MetaSounds chops, or strong UE5 audio fundamentals and the appetite to go deep on MetaSounds

  • A reel or portfolio that shows range across SFX, music, and implementation

Bonus

  • Horror or atmospheric genre experience

  • VR audio (spatialization, attenuation tuning)

  • Adaptive/interactive music systems

Logistics

  • Freelance, contract-based, project-scoped

  • Remote, async-friendly

  • NDA required before we share the title and design docs

  • Rate: open to discussion β€” please share your day or project rate when you apply

To apply

Send a reel or portfolio and your rate expectations.

We're a small, technically curious team that cares about audio as a first-class discipline. If that resonates, we'd like to hear from you.

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