Take-Two CEO comments on why GTA VI was not announced for PC

by Danny Craig  · 
Take-Two CEO comments on why GTA VI was not announced for PC
Take-Two Interactive

Following the reveal of Grand Theft Auto VI last year for Xbox Series X/S and PS5, fans questioned why Rockstar has opted to avoid a day-one PC launch once again, prompting Take-Two CEO Strauss Zelnick to comment on the situation.

The details:

  • During an interview at this week's TD Cowen conference (via VGC), Zelnick was asked if the lack of a potential PC launch for GTA VI was set in stone, or if the company planned to make an announcement in the future “Well, the lack of an announcement is not something that could be set in stone as near as I could tell, because the only thing that happens after the lack of an announcement is an announcement, I suppose, or a continuing lack of an announcement, I guess that could happen too. It doesn’t seem to me that either would be set in stone,” the CEO said.

  • Zelnick went on to say that Rockstar has “an approach to platforms that we've seen before” and that it will make more announcements in the future. “I do believe that the right strategy for our business is to be where the consumer is, and historically what this company has done is address consumers anywhere they are, on any platform that makes sense, over time,” Zelnick explained.

  • Previously, Rockstar released its titles on consoles first, followed by PC years later. Although GTA IV, GTA V, LA Noire, and Red Dead Redemption 2 have all received PC ports, fans are still waiting for the first Red Dead Redemption, which was remastered for last and current-generation systems last year.

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