Remedy Entertainment confirms Alan Wake 2 is in the final phase of production

by Danny Craig  · 
Remedy Entertainment confirms Alan Wake 2 is in the final phase of production
Remedy Entertainment

Remedy Entertainment has provided updates on its upcoming titles, including Alan Wake 2, remakes of Max Payne 1 and 2, Control 2, and Codename Condor and Codename Vanguard.

The details:

  • Remedy revealed the current state of some of its upcoming projects in its Q1 2023 financial report. Alan Wake 2, the successor to the critically acclaimed 2010 hit, is set to be released in 2023, and it appears to be a rare occurrence of a game being completed on time these days. According to CEO Tero Virtala, the game is now in the "last major phase of full production." The title will be Remedy's "firm focus" from now on.
  • A remake of the original bullet-time shooters, Max Payne 1 and 2, is also in the works, with the development team focusing on "proving the key elements of what Max Payne is all about" in a proof-of-concept stage. Remedy's team will also "expand gradually" over the year, with the studio's careers page listing several available positions. The project has yet to have a target release date, but given that two whole games are being remade, it is expected to be a few years away.
  • As of January, Control 2 is also at the proof-of-concept stage, with the first quarter of the fiscal year dedicated to world-building and gameplay mechanics. Codename Condor is a co-op multiplayer game set in the universe of Control, with key design decisions made and the development team finding ways to reuse assets from the original game. Both titles are expected to "expand the Control brand" and establish it as one of the studio's "cornerstones for years to come" alongside Max Payne.
  • The studio's last project, Codename Vanguard, a free-to-play co-op game, is at the proof-of-concept stage, with fresh hires at the end of last year resulting in "better momentum" and the leadership team "strengthened." The development team has so far concentrated on the fundamental gameplay loop and designs.

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