Indie Game Developer Creates Michael Jackson Fighting Game Using Their Own Game Engine

by Hitmarker  · 
Indie Game Developer Creates Michael Jackson Fighting Game Using Their Own Game Engine
@shingpapi

Indie game developer @shingpapi has been making waves in the gaming community with their remarkable talent in building their own engine using C++ and OpenGL. They've recently showcased a series of impressive game demos on Twitter, one of which has caught the attention of gamers and music enthusiasts alike. This unique demo features a 3D roguelike game that stars none other than the King of Pop himself, Michael Jackson, who dazzles players by performing his iconic dance moves while fending off hordes of enemies.

Despite the demo's undeniable charm and creativity, @shingpapi has made it clear that there are no plans to turn this project into a full-fledged game. In a recent Tweet, they mentioned, "Unfortunately, this is just me messing around with my engine – probably will never get the rights to MJ. Having said that, I wish the estate would consider the idea of a Michael Jackson fighting game, with characters from his music videos making it in too."

OpenGL, the graphics API used by @shingpapi in their game development endeavors, is a versatile and cross-platform interface that plays a pivotal role in rendering 2D and 3D vector graphics. It acts as a bridge between software and graphics hardware, enabling hardware-accelerated rendering. Graphics APIs like OpenGL have become indispensable tools in modern game development, allowing developers to create visually stunning and immersive gaming experiences for players worldwide.

Follow @shingpapi to see more of their developments.

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