Job Closed
Hidden Leaf Games logo

Senior VFX Artist

Hidden Leaf Games logo Hidden Leaf Games
🌎 Remote (Anywhere)
Contract Full Time
Experience Level Senior (5+ years)
Published Date
Closed Date

Hidden Leaf Games is an indie game development studio founded with the mission of delivering a world-class experience that focuses on competition, progression and social play. We believe games are meant to be played together, regardless of skill level or platform. At our core, we’re players who deeply value the social and community interactions that competitive moments have to offer. We believe that competitive games create lasting moments and are committed to recreating that experience for others to enjoy. We’re looking for a Senior VFX Artist to join our Technical Art team, helping deliver on awesome effects that really showcase the power and wonder that our heroes create. The VFX Artist will closely partner with the rest of the Art Department to help bring the VFX to life while delivering essential gameplay clarity. You will report to the Art Director and help shape the direction of our game and its visual effects.

Responsibilities:

  • Use your artistic skills to create awesome stylized visual effects that communicate essential gameplay information whilst capturing the essence of characters
  • Balance the visual satisfaction of your effects with gameplay clarity for a competitive PvP Game
  • Design and consult on VFX concepts and style guides, helping lead the direction of VFX for the game
  • Find creative ways to optimize your effects to deliver on the vision while staying within the performance limits
  • Help to grow your team by providing feedback and mentorship to more junior VFX artists

Required Qualifications:

  • 5+ years of professional experience as a visual effects artist in games
  • Experience creating high-quality, stylized real time VFX
  • Experience working in Photoshop, Maya, or 3DS Max
  • Experience working in Unreal, or equivalent game engine VFX tools

Desired Qualifications:

  • Advanced knowledge of shader creation
  • Experience in UE4 with Niagara system
  • Experience in UE4 with Cascade
  • Previously worked on live service games or shipped games
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