Electronic Arts
We are EA
And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is not easy. That's why we employ the most creative, passionate people in the industry.
The Challenge Ahead
You will report to a Senior Director, Software Engineering in the Game Developer Experience Engineering team. You will have the chance to participate in the envisioning, designing, and building of a variety of enterprise-level solutions. These solutions support Application Lifecycle Management for EA's video games and central services teams. You will take part in building innovative custom or packaged applications that integrate with products such as Slack, JIRA, Perforce, or GitLab. These solutions build upon a cloud-first philosophy and use public cloud services from leading providers such as Azure, AWS and Google. You will be part of small agile teams to engineer applications that support thousands of users.
You will have the chance to work with game teams across the entire organization, including FIFA, Madden, Battlefield and Battlefront, and central teams such as Frostbite and Origin. We require strong soft skills to collaborate with game teams, to gain adoption and enhance these solutions.
Responsibilities:
Qualifications:
Pay Transparency - North America
COMPENSATION AND BENEFITSÂ
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).Â
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$83,000 - $116,400 CAD
Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
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About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
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We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
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Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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