Starfield may lack DLSS or XeSS support according to its preload files

by Danny Craig  · 
Starfield may lack DLSS or XeSS support according to its preload files

Starfield, Bethesda's latest RPG, is now available for preloading on Xbox and Windows, and fans have discovered that its files make no mention of Nvidia's or Intel's upscaling technologies.

The details:

  • Twitter user Sebastian Castellanos shared their findings from searching through Starfield's preload files, revealing that none of its.dll files contain any mentions of DLSS or XeSS, but AMD's FSR 2 will be included. This means that unless a day-one patch includes either or both of AMD's competitors' technologies, both will most likely be absent from the game entirely.
  • AMD announced a partnership with Bethesda earlier this year for the game, bundling it with Ryzen 7000 series CPU purchases and even giving away a limited number of Starfield-themed graphics cards. The news alarmed fans as it implied that players would be unable to use Nvidia's superior DLSS 3 technology to achieve higher frame rates without sacrificing too much visual quality.
  • While the potential lack of XeSS support isn't a deal breaker due to its strong performance similarities to FSR, DLSS has been crowned the king of upscaling, with those who own Nvidia RTX GPUs using its Tensor cores to provide better-quality images than FSR. The main difference between the technologies is that FSR, unlike DLSS, can be used with any GPU.
  • The community has already planned to incorporate DLSS into the game ahead of its full release on September 6, with modder PureDark utilizing their experience incorporating the technology into games such as Star Wars Jedi: Survivor to create a fix for fans. It should be noted, however, that the mod will not be as effective as a full Bethesda implementation.

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