Sony confirms half of its planned live service games have been delayed
Sony has revealed that half of its 12 planned live service games, which were supposed to be released by March 2026, have been postponed due to quality concerns.
During an earnings call earlier today (via VGC), president, COO, and CFO Hiroki Totoki appeared to announce that the company is now aiming to release six of the 12 previously planned titles by March 2026. “We are reviewing this… we are trying as much as possible to ensure [these games] are enjoyed and liked by gamers for a long time,” said Totoki. “[Of] the 12 titles, six titles will be released by FY25 – that’s our current plan. [As for] the remaining six titles, we are still working on that."
Following that review, it appears that the company is concerned about the quality of the projects, as, while the company wants to release as many live service titles as possible to capitalize on the current trend, Totoki stated that "game quality should be the most important [thing]."
News of the delays follows reports of internal development issues at Naughty Dog regarding its The Last of Us multiplayer title, which its director confirmed was still in the works earlier this week. Bungie has also struggled, laying off several veteran employees recently as Destiny 2's player numbers begin to dwindle, despite the studio also assisting Sony's other studios in creating live service titles.
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