EA's Iron Man game confirmed to use Unreal Engine 5
EA Motive has confirmed that its Iron Man title is being developed in Epic's Unreal Engine 5 and that it is still in pre-production.
Motive general manager Patrick Klaus provided an update on the project's development in a new blog post, officially confirming that the game is being developed with Unreal Engine 5, which Klaus claims will "empower the dev team to work their magic and create something really special." This is not the first time an EA-owned studio has used Epic's engine rather than proprietary engines like Frostbite, with Respawn Entertainment developing its Star Wars titles on Unreal 4 and 5.
Motive was responsible for the critically acclaimed Dead Space remake, which was released in January, and has confirmed that with the release of the title, all eyes are now on Iron Man. According to Klaus, the project is still in pre-production, with the studio "finding so many opportunities to explore story, design, and gameplay with Iron Man."
So far, little is known about the game's potential mechanics and gameplay, but a job listing from earlier this year suggests that it may feature an open-world design. This may have already changed, with the studio forming a "Community Council" of fans to provide feedback at various stages of development.
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