Cities: Skylines 2 will likely launch with performance issues, Paradox warns
Paradox Interactive has warned fans in advance that the launch version of Cities: Skylines 2 will feature performance issues, admitting that it has “not achieved the benchmark we targeted”.
- Ahead of the game's release next week, the publisher issued a statement on its official forum addressing fan concerns about the title's performance, stating that it had failed to meet the original benchmark. This suggests that the game will most likely not perform as well as expected until future updates are released.
- Concerns were raised last month when Paradox announced that the console versions of the game would be delayed until spring 2024, and that the minimum and recommended PC specs for the title would be raised. According to the publisher, the console delay will allow it to "focus on matching the quality and performance across all platforms”.
- Although performance will not be where Paradox would like it to be, the company has decided to proceed with the October 24 PC launch as planned, promising to "continually improve the game over the coming months," with the company believing that releasing it now is the "best way forward.”
- Also in the post, it was announced that Steam Workshop support would be dropped in favor of the publisher’s new “Paradox Mods” platform, which will give console players access to mods previously only available on PC, similar to Bethesda.net for Skyrim and Fallout 4.
More gaming news:
- Bethesda's Pete Hines has announced his retirement after more than 24 years with the company. The executive stated that he will now spend his time "exploring interests and passions" and "taking more time to enjoy life," but he will remain active in the community.
- Mojang has revealed that Minecraft has sold 300 million copies since its initial release in 2009. The game is the best-selling title in history, outselling Grand Theft Auto V by more than 100 million units.