Visual Concepts
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the worldโs top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
Do you love the technical and tactical challenges that come with delivering a complex project that will be used (played!) by millions? Our Austin studio is looking for a Software Engineer to contribute to the next iteration of the beloved and award-winning WWE 2K.
What You Will Do:
Develop for the WWE 2K franchise on the Nintendo Switch, Playstation 4, and Xbox One
Implement new gameplay features (e.g. drills, special events, GUI) across a diverse codebase
Provide scheduling input and status updates for completion of assigned tasks
Write clean, robust, readable, well-documented, and efficient code that can be easily understood by other team members
Demonstrate the assignment & technology flexibility required to assist adjacent teams in an agile team environment
Contribute to building the team by participating in the recruiting process
Help acclimate new team members to the VCA engineering environment
Plans and completes assignments with little direction from leadership
Who Will Be A Great Fit:
Experience designing and maintaining data structures and algorithms
Experience with a broad range of gaming platforms and programming languages, especially C/C++
Deep understanding of Object Oriented programming techniques and robust engineering practices
Proficient with software development patterns (e.g. singleton, factory method, etc.)
Experience with 3D math (e.g. vectors, transformations, linear algebra)
An excellent teammate that takes joy in coding challenges, encourages suggestions from other team members, and provides feedback to others
Experience with multithreaded and asynchronous programming
Bachelorโs degree in computer science or equivalent work experience
Game engine experience (e.g. Unity 3D, Unreal Engine)
Current with the latest trends in gaming technology, including AI, graphics, network communications, and game engines
A love for games (not just ours!)
The pay range for this position in California at the start of employment is expected to be between $93,960 and $120,800 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
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