Ubisoft
As a Texture Artist at Ubisoft Toronto, you will bring immersive and realistic 3D worlds to life by creating and applying textures that enhance visual storytelling. You’ll craft texture sets that unify and elevate the overall gameplay environment, ensuring they meet artistic, technical, and performance goals while adapting to new tools and workflows.
What you’ll do
What you bring to the team
What to send our way
This posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities.
The yearly base salary range for this full-time position is $70,000 to $120,000 CAD. Your actual base pay will be determined following the interview process, taking into account your experience, skills, scope of responsibilities, and qualifications to ensure fair compensation.
1v1Me
1v1Me
1v1Me
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