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QA Analyst

Starfish Studios logo Starfish Studios
🌎 Remote (Anywhere)
Contract Full Time
Experience Level Intermediate (2–5 years)
Salary $41,600 - $62,400 USD annually
Published Date
Closed Date

Job Description

Get paid to break things on purpose. As a QA Analyst at Starfish Studios, you'll make sure our Minecraft products are solid before they reach thousands of players β€” because in our experience, they will let us know if something's broken.

You'll own test coverage across features, flag issues early, and work directly with developers, artists and producers to ship with confidence. This isn't just "play the game and report bugs." We need someone who can think systematically about what could go wrong, build the processes to catch it, and help the team move faster by catching problems before they compound.

What You'll Do

  • Design and maintain test cases based on feature requirements and specs

  • Build and refine QA workflows, checklists, and standards for the team to follow

  • Run functional, regression, and exploratory testing across active projects

  • Map test coverage to requirements so nothing slips through

  • Write detailed, reproducible bug reports and own them through resolution

  • Help prioritize defects based on severity and player impact

  • Work closely with developers, artists, and producers to identify, reproduce, and document issues β€” assessing impact clearly and accurately

  • Represent QA in production meetings, reviews, and retros

  • Support and guide junior testers as the team scales

  • Contribute to ongoing gameplay improvements and share feedback to enhance the overall player experience

What We're Looking For

  • 1-3 years of hands-on QA experience in software, games, or digital products

  • Experience designing and implementing QA processes, workflows, or testing frameworks

  • Strong grasp of testing fundamentals β€” regression, smoke, exploratory, edge case thinking

  • Track record of writing clear bug reports that developers can actually act on

  • Experience with issue tracking tools (JIRA, Linear, Notion, or similar)

  • Familiarity with version management (Git)

  • Clear communicator who can bridge the gap between technical and non-technical teammates

  • A curious mindset and a willingness to continually learn, adapt, and break things

  • Familiar with Minecraft and its community β€” bonus if you've been part of creating content for the game (maps, mods, add-ons, servers, etc.)

  • Proficient in written and spoken English

  • Must be 18+

  • 30-40 hours per week commitment

Nice to Have

  • Deep knowledge of Minecraft Bedrock, Add-Ons, or Marketplace products specifically

  • Prior QA experience is preferred, especially with Minecraft

  • Experience engaging and interacting with a community base

  • Experience working with live service products or games

What We Offer

  • Fully remote

  • Flexible hours

  • Competitive pay ($20-30/hr) with room to grow

  • Employment with PTO for U.S. hires

  • Contractor agreements available for international candidates

  • Career progression within a fast-scaling studio

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