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Game Designer

Gameloft logo Gameloft
🇮🇩 Yogyakarta, Indonesia
Contract Full Time
Experience Level Senior (5+ years)
Published Date

We are looking for an experienced Senior Game Designer with a strong design foundation, excellent communication skills, and the ability to mentor junior team members. This role is hands-on and execution-driven, focused on creating engaging gameplay experiences, aligning features with player-first thinking and business goals, and raising the overall quality of our design output.

Key Responsibilities

  • Design, own, and lead the design for systems and mechanics that enhance player engagement, features, and live ops.
  • Write clear, detailed design documents, presentations and pitches that translate vision into actionable tasks.
  • Collaborate closely with product, UI/UX/ Art and Engineering to ensure seamless integration of design into the overall player experience.
  • Provide clear, constructive feedback on builds and peer documentation.
  • Contribute to creative brainstorming and ideation sessions.
  • Ensure design deliverables meet both creative and technical standards.
  • Analyse player data and feedback to iterate on features and improve the player experience.
  • Advocate for the player-first mindset, balancing player enjoyment with business goals.
  • Act as the voice of design in discussions, stakeholder meetings and pitches.

Our Ideal profile will be

  • 5+ years of experience in Game Design working on F2P mobile titles or live titles.
  • Strong foundation in systems design, core loops, economy design, and live ops features.
  • Thorough understanding of Game Design principles, the mobile gaming industry, and the latest trends.
  • Exceptional verbal, written communication and presentation skills; able to clearly articulate design vision to diverse teams.
  • Familiarity with UI/UX principles, player psychology, user flows, and holistic player experience.
  • Strong analytical mindset and ability to balance data with creative intuition.
  • Proficiency in design tools (Unity, Unreal, Figma, Confluence, JIRA, etc.)
  • Comfortable with both high-level creative vision and hands-on execution.
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