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3D Environment Artist

Gameloft logo Gameloft
🇧🇬 Sofia, Bulgaria
Contract Full Time
Experience Level Intermediate (2–5 years)
Published Date

As a 3D Environment Artist in Gameloft Sofia, you will be responsible for creating immersive and visually captivating game worlds that enhance the player’s experience. Working closely with the Art Director and Game Producer, you will bring environments to life — from initial blockouts to final polished scenes. You will combine creativity and technical expertise to deliver high-quality assets while respecting artistic direction, gameplay needs, and performance constraints. You will leverage your strong understanding of form, composition, lighting, materials, and color to craft believable and engaging spaces that support the game’s visual identity.

Responsibilities:

  • Model in-game environments based on concepts, 3D mock-ups, and art direction specifications
  • Model and texture key level landmarks and props in both low and high-poly
  • Coordinate closely with the design teams in the level implementation process
  • Help define material and light properties for environment shaders
  • Contribute to the optimization of both data and workflow
  • Work in an agile environment

Qualifications:

  • Proficient in high poly modeling tools such as Zbrush
  • Proficient in 3ds Max and Photoshop
  • Skilled in the creation of PBR assets and the PBR Lighting workflow in general
  • Skilled in video game environment model and texture production
  • Flexible in adapting to different art styles
  • Experience in video game production will be considered a plus
  • Knowledge of video game art standards in general
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