This job listing expired on Feb 23, 2024
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Freejam, developers of the online multiplayer game Robocraft, is looking for a freelance sound designer to work with alongside the team on both short and longer term audio projects over the course of the development.

Key Responsibilities:

  • Create and implement audio assets for video games, including sound effects, music, and voice-overs.

  • Collaborate with designers, developers, and other team members to ensure audio enhances the gaming experience.

  • Utilize audio software to edit, mix, and master sound files.

  • Compose music tracks for use in-game.

Requirements

Required Skills:

  • Proficiency in audio editing software like Pro Tools, Audacity, Reaper, Cubase, Adobe Audition, etc.

  • Proficiency in the FMOD audio middleware engine.

  • Proficiency in the Unity game engine regarding audio integration.

  • Strong understanding of sound design principles and audio post-production.

  • Strong understanding of mixing and mastering within a video game.

  • Proficiency in use of game development asset management tools such as Git and ideally Perforce.

  • Demonstrable experience in working with sci-fi sound effects design.

  • Proficiency in digital music composition appropriate for use in a video game.

  • Ability to work collaboratively and communicate effectively with team members.

  • Creative mindset with attention to detail.

  • Bachelor's degree in music, sound design, or related field.

  • Familiarity with C# or C++ for scripting within game engines.

  • At least one shipped game

  • Portfolio showcasing previous game audio work.

Please include your availability to start, portfolio of work and daily rate in your application.