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Senior Site Reliability Engineer

Electronic Arts logo Electronic Arts
🇺🇸 Kirkland, WA, USA
🌎 Remote (North America)
🇨🇦 Vancouver, BC, Canada
Contract Full Time / Permanent
Experience Level Senior (5+ years)
Salary $122,300 - $158,500 USD
Published Date

About the Role

Electronic Arts is looking for a Senior Site Reliability Engineer (SRE) to join the Security Platform Engineering & Anti-Cheat Response team (SPEAR).

SPEAR builds and operates the systems that protect EA’s games and players. This includes the Javelin anti-cheat platform, security infrastructure, and real-time detection systems operating at global scale.

As a Senior SRE, you will design and operate reliable, scalable, and secure systems that support millions of players, while helping ensure fair and safe gameplay across EA titles.


Responsibilities

  • Architect, develop, test, deploy, and maintain highly available anti-cheat and security platforms for games played by millions of global players
  • Implement monitoring and alerting to verify functionality, performance, and costing
  • Ensure reliability and performance of real-time detection and enforcement systems
  • Lead incident response, root cause analysis, and postmortems
  • Build automation to reduce operational toil and improve system resilience
  • Create and maintain runbooks, playbooks, and operational documentation
  • Support a great player experience by participating in live service support and incident response 
  • Share on-call responsibilities with other engineers, and support critical releases after normal business hours when needed
  • Collaborate with world-class engineers across platform, game, and security teams
  • Utilize security best practices and original techniques to keep player data secure, prevent cheating, and promote fair play 

Qualifications

  • 6+ years in SRE, DevOps, Infrastructure, or Security Engineering
  • Strong scripting skills (Python, bash, PowerShell, or similar)
  • Experience running production systems at scale
  • Hands-on experience operating and troubleshooting both Linux and Windows
  • Deep experience with Kubernetes and cloud infrastructure (AWS preferred)
  • Strong experience with Terraform-based infrastructure
  • Hands-on experience with OpenSearch or Elasticsearch for logging, observability, or analytics at scale
  • Background in high-scale distributed systems or real-time data pipelines
  • Experience with observability, monitoring, and incident response
  • Familiarity with identity systems (OIDC) and secrets management (Vault)

Nice To Have

  • Infrastructure & Platform

    • Build and manage AWS infrastructure using Terraform and Helm
    • Operate Kubernetes platforms on EKS
    • Work with core AWS services including S3, SQS, IAM, and Route53
    • Work with distributed data systems such as Redis or Valkey for caching and high-throughput workloads
    • Use tools like kubectl and Lens for cluster operations
  • Security & Reliability
    • Design secure systems using OIDC-based identity and IAM best practices
    • Manage secrets with HashiCorp Vault
    • Support certificate lifecycle and cryptographic assets using Venafi
  • Observability
    • Build and maintain observability using Prometheus, Grafana, OpenSearch, Elasticsearch, ELK, Datadog, and OpenTelemetry
  • CI/CD
    • GitLab pipelines
  • Experience
    • Bachelor’s or Master’s degree in Computer Science, Computer Engineering, or related field 
    • Experience with anti-cheat, security, fraud detection, or abuse prevention systems
    • Experience in gaming or player-facing platforms
    • Coding and debugging experience in Rust

Why Join EA SPEAR

  • Work on systems that directly protect millions of players
  • Help shape the future of anti-cheat and game security at scale
  • Build highly impactful systems used across EA’s global ecosystem

Pay Transparency - North America

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD

* Washington (depending on location e.g. Seattle vs. Spokane) *$122,300 - $158,500 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.  

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.


 


 

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.


 

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.


 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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