Team behind Life is Strange teases a new game
Don't Nod Montreal, the original studio behind the Life is Strange series, has posted an image teasing a new project to its Twitter account, announcing that it is searching for new staff to work on the game.
- A CRT, VHS tapes, and a cartridge-based console are depicted in the Twitter post. The caption "Does it bring back childhood memories?" also implies that the new narrative title will take place in the 1990s.
- This game's gameplay and storytelling will most likely be similar to Life is Strange. Following the team's departure from the franchise in 2020, executive producer Luc Baghadoust and co-creator Michel Koch issued a statement to Eurogamer, saying, "It doesn't mean we will not continue working on the Life is Strange franchise in the future, but we have also some new exciting ideas we want to explore that we hope will please all of our Life is Strange community and fans," implying the title will be aimed at a similar audience.
- Don't Nod also included a link to its careers page, which at the time of writing appears to be mostly comprised of intermediate and senior positions. However, there is a "Name your job" listing, so if you still want to work with the studio but nothing fits, you can send over information about yourself and what you're looking for to join its database of potential candidates. You can find all of the available positions in both English and French on its careers page here.
What has DON’T NOD worked on in the past?
- Life is Strange, a 2015 episodic graphic adventure that received positive reviews from both players and critics, is the most notable game to come out of Don't Nod. Don't Nod left the franchise after the release of the game's sequel, leaving Deck Nine to handle the third mainline game, Life Is Strange: True Colors, and a remaster of the first entry, both of which were well-received. Deck Nine had previously worked on Life Is Strange: Before the Storm, a prequel to the original title in 2017.
- Remember Me, a futuristic action-adventure title that sold over one million copies, was the studio's debut title in 2013. In a 2015 interview with Siliconera, the game's director, Jean-Maxime Moris, stated that a story for a sequel had already been completed, but studio co-founder Alain Damasio confirmed that the development of the sequel did not work out with Capcom. The massive success of Life is Strange reportedly saved the company from a tough financial situation, so it's unlikely that Don't Nod will abandon its well-received narrative style anytime soon.