Starfield is getting official mod support in 2024

by Danny Craig  · 
Starfield is getting official mod support in 2024
Bethesda

Bethesda’s Todd Howard has confirmed that plans for official mod support in the studio’s latest title is still in the works and that it will be available at some point next year.

The details:

  • Howard stated in an interview with Famitsu (translations via PCGamesN) that Bethesda has plans to support modding in a "big way," and that it is currently working on officially implementing the ability to download and install mods for next year. “When the mods are ready, you will be able to do almost anything as we have done in the past," Howard said. “And the mods will be supported next year, but we will do it in a big way because we love it too.”
  • Bethesda games have a long history of modding, dating back to Morrowind, when players used mod tools provided by the studio (referred to as construction and creation kits) and other programs to create new content such as locations, weapons, and quests. Bethesda officially introduced console mods in 2016 with Fallout 4 and later Skyrim: Special Edition, marking the first time that true mods could be added to its releases outside of PC, albeit with some restrictions.
  • Since the game's release earlier this month, fans have been hard at work creating mods, with some overhauling its systems, such as a better inventory interface, putting together a mod to replace FSR2 with Nvidia's DLSS upscaling tech, and making a texture replacer that causes the game's flashlight to project Howard's face on the wall.
  • Bethesda is likely to not only add a free mod function to the Xbox version of Starfield but also to start releasing content through its paid "Creation Club" store. This allows players to buy curated content for "points" that is typically of high quality, does not disable achievements in save files like standard mods, and may be included in future editions such as Skyrim Anniversary Edition.

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