Tripwire Interactive is looking for talented, dedicated, and passionate individuals to join our team. We're an independent video game developer and publisher, known for first-person shooters like Red Orchestra, the wildly popular Killing Floor series, and more recently, the action RPG Maneater. Tripwire has solidified its place as one of the games industry’s leading independent developers. Our independence means the ability to work on our own timetables to craft games with a singular voice that reflects our own unique vision. We’re located in Roswell, GA, a historic suburb of Atlanta, where living is affordable and proximity to the city provides for plenty of opportunities. We believe in a collaborative work environment where team members are encouraged to take risks and push the boundaries of our medium. If that sounds like something you could get into, we'd love to hear from you!
Without a doubt, our office is an awesome place to work, but at Tripwire we recognize that the true “office” exists both inside and outside of our state-of-the-art facility. With our Remote Work policy, we are able to remain fully productive regardless of what the world throws at us by allowing all employees to choose whether they’d like to work in-office, at home, or a bit of both. This program has been designed to give all Tripwire employees the tools to help them deliver their best work. For more information on Tripwire’s Remote Work Policy click here.
Responsibilities:
Main responsibilities include the reporting, investigation, reproduction and regression of defects.
Representing QA in daily development meetings
Working with individual developers and other project staff to resolve issues.
Providing clear, concise and constructive feedback on games and features still under development.
Researching and reproducing issues reported by users and customer support.
Qualifications:
1-2 years of professional experience.
Excellent troubleshooting and communication skills.
Highly collaborative with a willingness to assist others.
Availability to work a full 40 hour week plus the possibility of additional overtime as required.
Basic proficiency in Windows operating systems and MS Office suite.
Preference to applicants with:
Unreal Engine experience.
Proficiency with PC hardware and construction.
Experience with test case creation.
Embedded testing experience.
Agile software development experience.
Experience with 1st party console standard.
Benefits:
Profit Share
Medical, Dental, & Vision 100% of premiums for the family covered by Tripwire
Up to 30 days of PTO
16 paid Holidays
Short Term Disability & Long Term Disability
401k Match
Flexible Spending Account
Flexible Hours
Employee & Family Team Building Events
Volunteer Days