Corridor: Impressive Unreal Engine 5 Tech Demo
Unreal Engine supervisor and Feature Visual Effects expert, Dylan Browne, has unveiled an impressive tech demo called "Corridor." This project serves as a testbed to explore Unreal Engine 5's latest material system, Substrate, and showcases various features available on the UE5-Main branch.
The Corridor tech demo is specifically tailored for high-end systems due to its demanding requirements. The environment is crafted with an ultra-high poly count for almost every mesh, ranging from 10 to 30 million polygons. Each mesh is further enriched by employing an average of four UDIMs, housing 8K textures, ensuring a high level of detail.
Central to this demo's visual prowess is the innovative Substrate Material System. The demo utilizes this technology to enhance the overall look and feel of the environment, resulting in captivating visuals that push the boundaries of real-time rendering.
As with any work-in-progress tech demo, Corridor is not without its quirks. Built on the UE5-Main branch, occasional crashes are expected, particularly when changing screen percentage. However, these issues are minor setbacks in the grand vision of showcasing the full potential of Unreal Engine 5.
Controls for Corridor follow familiar conventions, with standard WASD keys for movement, the F key toggles the flashlight, and the M key brings up the settings menu. For a closer look at the intricacies of the environment, users can simply hold down the middle mouse button to zoom in the camera.
Download the demo here.