Welcome to Ubisoft Philippines.
We push creativity and break boundaries, building breathtaking worlds from the ground up. We’ve developed award-winning AAA games, the likes of Assassin’s Creed (AC) Valhalla, Far Cry 6, For Honor, AC: Odyssey, AC: Origins and The Crew 2
Ready to take entertainment to the next level?
Embark on an epic journey and Create the Unknown with us.
Job Description
Work closely with the Artists, Leads, TAs, and QAs on the following:
Adhering to the technical and graphical requirements of the pipeline
Validation of art assets
Liaise with the Leads and Production on communicating pipeline updates, technical issues, and bottlenecks
Provide technical support by recognizing, troubleshooting, and finding appropriate solutions to the technical problems encountered by the team
Aid in authoring tools that will improve the pipeline
Qualifications
Graduating students or Fresh graduates are welcome to apply
Passion for both the tech and art aspects of game development
Good Art foundation (form, shape, silhouette)
Basic knowledge in 3D asset creation (modeling, texturing, lighting, rigging, animation)
Experience in using art packages such as Photoshop, Zbrush, Substance Designer/Painter
Basic understanding of the video game development processes and techniques (current gen)
Basic understanding of rendering budgets and other technical issues related to performance in real-time engines
Knowledge in scripting and programming languages (C#, Python, JavaScript, MaxScript)
Keen to develop good working relationship with the team
Good interpersonal, organizational and communication skills
Creative at finding technical solutions
Adheres to project guidelines, milestones, and deadlines
Hunger to learn and develop new skills
Must be able to commit six (6) months of full-time and onsite internship
Please send your most recent or updated portfolio that showcase your 3D game development skills for this role.
Additional Information
Founded in 2016, Ubisoft Philippines is the first AAA game studio in the country and the second largest in Southeast Asia.
The studio is a proud co-developer of Ubisoft’s flagship titles and is home to over a hundred of the world's finest talent from Art to Design, Programming, Animation, Quality Assurance and more.
The team is known for building digital worlds from the ground up and has co-developed some of the biggest projects in gaming, including Assassin's Creed Mirage, Assassin's Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.
Beyond its projects, the studio has become a thriving workplace and is recognized as one of Universum's Most Attractive Employers among students and a finalist for the Asia CEO Awards' Top Employer of the Year and Diversity Company of the Year, among others.
Today, the team continues to make great games, bringing exciting career opportunities from their studio in Bonifacio Global City.
The studio stands at the forefront of bringing local talent to the world stage, setting the benchmark for the Philippines and further inspiring the next batch of game developers in Southeast Asia and beyond.