Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.
You will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures.Â
What You’ll DoÂ
What you bringÂ
 3 years minimum as a rigging artist
Experience with VFX workÂ
Has experience rigging high-end creaturesÂ
 Has a good understanding of fx/cfx requirementsÂ
Demonstrate creativity and problem solving skills as related to rigging workÂ
Experience with Maya and auto-rigging systemsÂ
Python scripting experienceÂ
 Work experience with large studio pipelines a plusÂ
Be a team player. Open to new ideas and able to follow new instructions quickly.Â
What to send our way
Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.
Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.
At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.Â
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