As a Modeler at Ubisoft Toronto, you will be part of our Object Bank team, creating high‑quality, versatile 3D assets that bring our worlds to life. You will collaborate closely with level art, animation, and cinematics teams to deliver props, structures, and other hard‑surface or organic models used across gameplay, cinematics, and in‑game environments.
As you grow in the role, you will work alongside level art and level design teams to ensure your assets align with artistic direction while respecting technical requirements. Open to feedback, you will refine your work to balance creativity and functionality.
What you’ll do
What you bring to the team
What to send our way
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
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