Responsibilities:
Working with Designers, Artists, and Engineers to create stunning effects and immersive visuals
Creation of real time particle systems and shaders via proprietary software
Texture creation for particle systems and shaders
Simple modeling of objects needed for believable effects
Performance optimization
Requirements
3+ years of experience of creating visual effects for mobile games
Experience on at least one production as a FX Artist
Demonstrable experience of creating efficient realtime visual effects using the UE4 Cascade / UE5 Niagara / Unity
Demonstrable ability to understand and create texture maps
Demonstrable understanding of 3D asset creation
Experience in Photoshop
Experience of relevant 3D art & animation packages – Blender / Maya / 3D Max
Understanding of shaders and textures
Ability to accept feedback, and responds to criticism positively
Excellent communication and problem-solving skills
Self-motivated with strong work ethic
Video game enthusiast
Demonstrate visual-effects abilities Would be a plus:
Creativity, artistic vision, attention to detail, and strong project engagement
Commercial experience with the Niagara particle system, experience in Scalability settings and Niagara optimization, as well as the creation and animation of materials/shaders
Knowledge and experience in simulations with Houdini or Embergen
Positive attitude towards receiving feedback and sharing knowledge
Benefits
Learning & development opportunities
Exceptional private medical insurance plan
Casual workplace environment; new renovation and relaxation area
Friendly team and a family-like environment
Work from office