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Stylized 3D Characters Project Lead

Room 8 Group logo Room 8 Group
๐Ÿ‡จ๐Ÿ‡ฆ Montrรฉal, QC, Canada
Contract Full Time
Experience Level Senior (5+ years)
Published Date
Closed Date

Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of the ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation.

The next great challenge is coming:

Room 8 Studio is currently seeking a skilled and experienced Project Lead Artist who specializes in stylized character creation and has a strong background in game development.ย 
As the ideal candidate, you should be prepared to take on a variety of challenges and responsibilities, not just as an artist but also as a team leader.ย 
If you possess these qualities and are up for the task, we encourage you to apply!

Superpowers you have are:

  • High-poly sculpt in Zbrush;

  • SubD modeling in Max / Maya;

  • Character topology for animation;

  • Cloth simulation in Marvelous Designer;

  • Excellent knowledge of anatomy;

  • Texturing in Substance Painter;

  • Ability to create UV mapping and texture baking (normal, AO, etc.);

  • Work experience in the role of Project Lead;

  • High standards of work quality and artistic taste;

  • The ability to objectively evaluate the work of others and give constructive feedback;

  • Teamwork skills.

  • Intermediate English level and above;

Youโ€™re a rockstar if you have:

  • Work experience with game engines;

  • A good understanding of the rigging and animation process;

  • Drawing skills.

Becoming a part of Room 8 Studio team you will:

  • Lead projects in stylized character direction;

  • Execute quality control of the work of artists in the team;

  • Assist and solve problems in the team that are related to the artistic and technical side of the project;

  • Organize the work of the team within the project and specific tasks;

  • Create technical specifications and guides;

  • Create high-poly and low-poly models of stylized characters for games on given concepts;

  • Create optimal UV mapping and texture baking (normal, AO, etc.);

  • Work with stylized texturing.

Join the team of inspiring game dev professionals, and get even more:

  • competitive financial reward (yes, we are fair enough);

  • challenges to raise your XP score (professional trainings and conferences, internal mentorship, English courses);

  • health insurance, paid vacation, and sick leave;ย 

  • culture of diversity & inclusion to unite the most outstanding talents;ย 

  • a community of people who understand your game passion.ย 

Together, we will bring games to the next level. Exactly with you.

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