In 2009, Riot released its debut title League of Legends and has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Delivering visually stunning experiences for a global audience while also building new games gives artists exciting and complex problems to solve. Here, artists are working not only with one another, but also side-by-side with game designers, narrative writers, and audio designers and engineers to ensure that each piece of content from Riot reaches the level of quality players deserve. From animations to illustrations, cinematics to comics, characters to environments, we work as a team to put players first.
As Tech Artist, Tools/Pipeline team youโll help breathe life into the League of Legends universe and other Riot Games content. Youโll employ your expert-level knowledge of 3D tools and problem-solving skills to build tools, maintain pipelines and provide technical support for artists on their most critical missions.
Responsibilities:
Applicable Technologies:
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