The Magic Media Group is a media and tech start-up powered by creativity and innovation. We have a physical presence in 12 countries and expertise in the areas like art, animation, cybersecurity, game development, software development, VFX, and more. We work with leading developers and publishers within the games and tech industry, providing support and bespoke solutions designed around each client’s needs and carried out by our global experts.
We produce our industry-leading results by constantly staying at the forefront of modern technology and cutting-edge processes and practices. The best of Magic Media’s teams are known for their strong initiative, not just in taking care of their day-to-day responsibilities but in helping identify ways to build, grow, and improve.
We are looking for a Mid 3D Environment Artist to join our team on a variety of projects. The candidate should have demonstrable experience creating and dressing any kind of 3D space in different styles and pipelines specifically in the videogame industry. As a mid-3D environment artist, you will be responsible for the creation of different kinds of props and preparing and dressing 3D spaces inside a team of artists or tech artists with less lead overview than a junior. This includes modeling the mesh, texturizing, and preparing the assets to be delivered under developers or tech arts demands. As a mid, it could be required to assist the juniors in some punctual tasks and completing estimations or other documentation.
To be considered for this position you must provide a link to your digital reel / portfolio and you must submit your CV in English.Skills
Knowledge of the standard 3D packages, 3Ds max, Maya, Blender…
Good understanding of 3D spaces and good taste in dressing them
Proficient skills in illumination and RT rendering
Some tech knowledge in engines like unity and unreal
Capability to achieve expected visual goals and style without full defined blueprints
Good understanding of which style and visuals are expected in each task or project.
Ability of art creation pipelines, asset exporting, and process automation workflows
Excellent communication skills
Reporting and documentation skills
Requirements
+3 years experience and involved in various game developments
A passion for video games
Capability to assist workmates.
Capability to follow specific pipelines with few lead overviews (autonomy)
Experience in various standard 3D packages creating environments
Desirable pluses
Tech Experience with Unreal or Unity assets integration or illumination
Non-RT Rendering skills
Animation, VFX, and lighting basic skills
Benefits
Permanently remote position
An opportunity to experience different pipelines and styles and improve your skills by
applying them to a diverse variety of engaging projects.
Be part of an international Group with offices worldwide
Career growth and development
Working closely with a team of like-minded people in a fast-paced, multicultural
environment
Ongoing training and professional self-improvement opportunities
Flexible working hours
An inclusive culture and open communication
PlayStation
Larian Studios
Ubisoft
People Can Fly
Twitch
Voldex Games