Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)
This role is a Fixed Term Contract anticipated to end mid-late 2027.
The Mid-Level VFX Artist is responsible for creating high-quality real-time visual effects that enhance gameplay, communicate game mechanics, and elevate the overall player experience. Working closely with art, design, animation, and engineering teams, you will design, build, and implement effects that are visually compelling, performant, and stylistically aligned with the project’s direction. This role balances creative artistry with technical problem-solving, contributing directly to the visual identity and moment-to-moment feel of the game.
What you’ll be doing:
What we’re looking for:
2K
PlayStation
thatgamecompany
Larian Studios
Ubisoft
People Can Fly