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Senior 3D Character Artist

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🇦🇺 Brisbane, QLD, Australia
Contract Full Time
Experience Level Senior (5+ years)
Published Date

We are looking for a highly talented and motivated full-time Senior Character Artist to play a key role across a wide variety of cross-platform projects at the Brisbane studio.

Your contribution to the team will be pivotal in generating high-quality character models for the project, while also ensuring seamless integration in accordance with technical limitations and artistic vision.

You'll collaborate with a seasoned team known for consistently delivering quality products. The ideal candidate should showcase outstanding attention to detail, a strong creative aptitude, and an unwavering commitment to excellence.

  • Contributing to the art vision for the Characters
  • Ensure that all aspects of character art production are completed on a timely basis to a high standard.
  • Create documentation, and technical guides to help communicate workflow and efficiency knowledge, as well as artistic
  • Prototype new technologies on the given platforms and Define budgets for the given
  • Creating a substantial portion of character assets based on the established art vision. Working on these assets from initial concept to final implementation and testing
  • Working closely with all major departments in the work (Art, Design, Code,) to ensure all requirements for the characters are gathered and well understood
  • Working within the Character Team but reporting directly to the Art Lead and with regular art direction.

About you:

  • At least 5 years of professional production experience.
  • An understanding of how game-play and real-time issues can affect a Senior Artist’s work, and the ability to develop techniques to compensate for such
  • Strong understanding of the impact of lighting in real-time
  • The ability to create game-ready assets that work well within the given technical limitations
  • Strong understanding 3D applications, Maya, Zbrush and Substance Painter.
  • An excellent understanding of the full pipeline for getting Character assets into a game engine
  • Enjoy working across multiple disciplines
  • Mentoring and guiding the more junior members of the team
  • Capability of conveying important information to all relevant departments in the work including designers, graphics programmers, production staff, and Lead artists
  • Bonus Unreal knowledge

Benefits

  • Flexible work model
  • Learning and development programs
  • Private Health Insurance and fitness subsidies
  • Relaxation space and massage chair
  • Access to employee mental health assistance
  • Additional leave including birthday, Christmas, and women's health leave
  • Free coffee from a commercial espresso machine, daily snacks and, light breakfast
  • Social Friday drinks with friendly game tournaments
  • Spectacular roof-top terrace with river views and a game room
  • Referral program with generous bonuses
  • Awesome Gameloft-themed merch
  • Studio Mascot - Mr Hendricks, our friendly Dachshund who protects our studio
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