As a Game Designer, you will craft engaging features, content, and LiveOps events that boost player enjoyment, retention, and lifetime value. You’ll turn ideas into well-designed experiences, enriched by strong documentation, impactful balancing, player insights, and close collaboration with cross-disciplinary teams.
Your daily tasks will include:
Game Features Design and Implementation
- Design and implement engaging game features, content, and LiveOps events to drive player engagement and retention.
- Define game mechanisms, rules, and ensure everything is balanced wisely.
- Create levels, missions, and other game aspects to deliver creative, immersive, and addictive gameplay.
- Create wireframes and design documentation to support smooth production.
- Collaborate with Designers, Artists, Programmers, and other team members to ensure features are delivered as intended.
- Use player feedback, analytics, and market benchmarks to evaluate performance and iterate on designs.
- Troubleshoot design-related issues during development and follow the full production cycle to ensure quality execution.
Ideation & Pitches
- Host brainstorming sessions and pitch new game features or modes.
- Present approved designs to stakeholders and align cross-discipline execution.
Knowledge Sharing and Support
- Assisting Studio Lead Game Designer and Producers in all related-Game Design matters, within the scope of the assigned projects, or team/department;
- Research market trends and competitors.
Qualifications
- 1+ years of proven experience in a Game Designer role with at least 1 shipped games (in any platform). Previous experience with a highly successful casual game title is a big plus
- Strong understanding of the market trend and target audience in gaming platforms
- Good knowledge on game mechanics, LiveOps design, UI/UX, retention strategy, psychology
- Basic knowledge on level design and game balancing
- Game KPI analysis & data-driven decision making
- Confident in pitching, presenting, and working in a collaborative team
- Open-minded and fast learner with great creative thinking skills
- Fluent in English.
Will be a plus:
- Knowledge of monetization psychology and strategy
- Knowledge of some popular game engines such as Unity
- Basic knowledge of art fundamentals
- Basic programming knowledge to understand easily the scripts.
To consider your application, we require you to send the full version of your CV in English. Your CV must include a portfolio link.