This job listing expired on May 30, 2023

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programmers, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC, NHL® hockey, and EA Sports UFC.

The Advanced Technology Group is part of the EA SPORTS Tech organization, focused on developing cutting edge game features and engine enhancements in close collaboration with game and engine dev teams. You will be part of a cross-functional team tackling a variety of technical challenges beginning from proof of concept to implementation for titles across EA. An essential priority for this group is to partner with the Frostbite team, our Game teams, and our central art team to create meaningful user facing experiences and content workflow improvements. You will work on our strategic, multi-year project in unifying our Create-a-Player tools and experiences while innovating on the created character for all EA SPORTS titles.

As a UI Software Engineer, you will be part of the game creation process, including architectural design, implementation, and debugging on multiple platforms. You will work on complex problems with Designers, Artists and other Engineers in the Game Modes domain. You will report to the Development Director for the Advanced Technology Group, partner closely with the Senior Experience Designer and work with your peers to develop the game's foundation layer.

Your Responsibilities:

  • You will implement and improve Client Front-End screens and workflows

  • Work with the Interface Designer to lay out and create screens and components

  • Work with Server and Client BE engineers to establish, hook up and test end-to-end functionality

  • Refine underlying screen navigation workflow

  • Design, maintain, implement, test and debug code

  • Create tools, features and engine components to required coding standards

  • Profile and optimize software components of a game

  • Create leading edge reusable technologies, both systems and engines

Your Qualifications

  • 5+ years' Experience with programming languages such as C++ or C#

  • Bachelor's degree in computer science or related field, or equivalent training and professional experience

  • 5+ years of experience developing web interfaces using JavaScript frameworks or technologies such as Flash, Action Script 3.0

  • Experience in object-oriented design and implementation

  • Working knowledge of Photoshop

  • Experience with memory management, multiple processor use, and runtime optimization

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.