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The Electronic Arts Digital Platform (EADP) is one of the world's largest and fastest growing gaming platforms with a mission to change how the world plays games.

We live, breathe, and dream about how we can make every player’s multiplayer experience memorable. We develop SDKs and services in collaboration with EA’s game studios for matchmaking, stats and leaderboards, achievements, game replays, VOIP, and game networking.

We try to capture the most memorable portions of your experience, such as statistics to compare yourself to other players, achievements you earned during play, and even replays of your own games to share. To do this we are always asking questions:

  1. How do we balance matches to give you the most fun?

  2. How do we make the game more challenging among a group of friends?

  3. How can we predict and evaluate your connectivity to give you the best connection to other players?

We’re looking for a Software Engineer to help us create a fantastic experience at high-quality. If you share the same passion, apply today and you might become the next member of an extraordinary team that is walking the path of excitement and new ideas.

You will report to the Sr Engineering Manager for the EADP Gameplay Services team.

What this Software Engineer will do at EA:

  • Enhance and add scalable features to EA’s existing online services for matchmaking.

  • Collaborate with engineers from across the company to bring the next generation of online features for EA games

  • Be a part of the software design and architecture design

  • Advocate for best practices within the engineering team

  • Work with product managers to improve new features to support EA’s business

  • Provide maintenance and support for all services

The next great EA Software Engineer also needs:

  • Knowledge of Object-Oriented Programming

  • 6+ years of experience in software development in C++

  • 4+ years of experience with client-server and peer-to-peer architectures, network security, basic network protocols (e.g. TCP/IP and UDP), object-oriented design.

  • Mastery of memory management, multiple processor use, runtime optimization, concurrency and synchronization.

  • Experience designing APIs for SDKs and S2S

  • Solid computer science background including algorithm and data structure usage

  • Excellent debugging and optimization skills working in a clustered server environment

  • Experience with relational database and NoSQL

  • Experience with containers, orchestration, and service proxies

  • Familiarity with Linux, AWS, Kubernetes

  • Bachelor's in Computer Science or related field, or equivalent required

Ceci ne s’applique pas au Québec.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $133,400 - $193,200 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.