Our Battlefield Technology Team is home to remarkable technical talent building Battlefield tools and technology on EA's proprietary game engine, Frostbite. We strive to empower engineering and content creation with a myriad of tools and workflows, while empowering the multi-studio distributed development team to create innovative and connected experiences for Battlefield fans around the world. Our people are the backbone and driving force to our creative products, and that's why we're dedicated to providing everyone the chance to express themselves and be their very best as we work towards a common cause. Join us!
The Role
We are looking for an experienced Backend Engineer, who is passionate about developing systems and services to support the live operations and online gameplay for our millions of users.
You will work in small teams that work together to create solutions for our games, using modern technologies and frameworks deployed to cloud-based infrastructure. You will work with multiple existing systems; some developed here at DICE, some developed externally. This will require working with a lot of different teams within EA and DICE. You will report into a Senior Engineering Manager.
Responsibilities
Analyze game designs and propose technical solutions for how they can be achieved.
Develop distributed and, resilient, back-end services using Scala.
Adapt central EA technologies to meet game design needs.
Use modern open-source stacks including Scala, gRPC, Finagle, and Linkerd/Envoy.
Deploy services on cloud-based infrastructures such as Kubernetes.
Oversee performance at the service level.
Develop live tools in the backend that we use to manage all aspects of our live games.
Integrate the tooling platform with other internal services.
Requirements
3+ years of experience in distributed, scalable, resilient, high-performing systems
Knowledge of Git, or similar distributed source management system
Experience with continuous integration and delivery
Nice to Haves
3+ years of experience with functional languages (Scala, Clojure, Erlang-Elixir, Kotlin, Rust, Swift, F#)
Experience with cloud deployment, as AWS
Knowledge of Linux
Knowledge of C++ or C#
Knowledge of Kubernetes
Experience with Docker or similar container formats
Contributions to Open Source projects
About EA
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.