The Secure Product Engineering & Anti-Cheat Response team ensures that all EA products are developed with the security and gameplay integrity of our players as a top priority. We partner with both platform development teams and game studios to ensure that security and gameplay integrity issues are identified and resolved throughout the application and service lifecycle.
You will be a member of the Secure Product Engineering & Anti-Cheat Response team, reporting to the Anti-Cheat Development Manager. We are looking for a Senior Anti-Cheat Engineer to help assert Electronic Arts' games as best-in-class in game security. Your primary responsibilities will include the development of our anti-cheat technologies to defeat the cheats that our games face today, in addition to researching and planning mitigations for the problems of tomorrow.
You're a great team player, but are also able to go heads down and achieve success when given direction on our team's goals.
Develop new features and anti-cheat mitigations in a Windows driver.
Improve on existing methods of cheat detection
Research new industry threats in the cheating space and implement safeguards against them in our tools
Collaborate with our game studios and internal Security teams on ever-evolving needs of game security
5+ years of experience in C++, Rust programming languages
Proficient in Windows APIs and Windows Kernel internals
Familiar with driver development fundamentals
5+ years of experience working with or familiarity with the external security researching community, game cheat community, and identifying and using cheats in games
3+ years of experience in OS internals
Experience in Linux OS development
3+ years of experience in developing or reversing obfuscation or encryption technologies
3+ years of experience developing anti-tamper, anti-virus, or anti-malware technologies
Previously shipped Windows drivers
3+ years of experience reverse engineering mobile games, developing cheats for mobile games, or protecting mobile games from cheat software.
US COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
California (depending on location e.g. Los Angeles vs. Sacramento): $149,150 - $233,500
New York (depending on location e.g. Manhattan vs. Buffalo): $136,000 - $233,500
Jersey City, NJ: $171,100 - $233,500
Colorado (depending on location e.g. Denver vs. Colorado Springs): $136,000 - $190,850
Washington (depending on location e.g. Seattle vs. Spokane): $136,000 - $218,900
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.