EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FC, we begin an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere.
With more opportunities than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!
Role
Producer for the EA SPORTS™ FC Live Service Tools team.
The FC Live Tools team is a key component of one of the most successful live services in gaming and is responsible for developing and maintaining tools used by FC Live team members to design, create and release content to engage players all year round.
Your Responsibilities
Partner with various feature owners across distributed dev teams to establish product goals for new live tools, or improvements to existing ones.
Author the tool feature-briefs, write product specs that can be consumed by engineering and aligned with other stakeholders.
Facilitate scope estimations, including aligning with product goals and identification and escalation of any technical or operational risks.
Work with stakeholders and other Live Tools leads to align the group on priorities. Communicate tradeoffs and alternative scope scenarios when required to cross-functional teams.
Define detailed, testable acceptance criteria for each spec and is available to clarify and adjust as necessary.
Drive delivery of multiple parallel initiatives without oversight.
Your Qualifications
5+ years of work experience as a Producer for software products.
Experience with agile development processes.
Experience with working with distributed development teams.
Experience supporting a live service.
Experience in gathering requirements across a large group of stakeholders.
Experience in summarizing these requirements in brief documents, with user stories and acceptance criteria, to be consumed by software engineers.
Excellent communication and stakeholder management.
Experience in UI/UX is a bonus: experience creating wireframes.
Experience with Jira and Confluence.
Experience working in a fast-paced environment, managing both long term projects and urgent asks.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.