This job listing expired on Dec 4, 2023

Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let’s say that again—iconic worlds, where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.

Motive is looking for a Production Manager (Development Director), you manage the development execution on a diverse team, to build and launch a AAA video game. This is a leadership role that involves a high level of interaction with team members and team leadership. Development Directors focus on project management, progress tracking, and risk mitigation with Producers to produce predictable results that ensure feature quality and partner agreement.


  • You will lead diverse teams to achieve functionality, modules, or specific components of a game.

  • Coordinate with the team to meet their sprint/release goals, organize resources in planning, tracking, and reporting on the work.

  • Work with the Leads, Producers, and other Development Directors to establish and communicate project goals, goals, plans, and milestones to the project team.

  • Work with our partners to manage trade-offs between scope, resources, and time during the project lifecycle.

  • Identify and analyze project risks; develop mitigation plans for them.

  • Create status reports, project plans, communications plans, and sprint retrospectives.

  • Work with other DDs to identify opportunities for process improvements to make sure we are delivering high-quality content as effectively as possible.


  • 4+ years' experience in project management and team management

  • 2 or more shipped games

  • Familiarity with advanced game engines like Unreal, Unity and others

  • Experience in cross disciplinary collaboration on a game development team

  • Demonstrate a high level of written and verbal communication across all levels and organizations

  • Knowledge of the use of project management tools and development practices; knowledge of JIRA