This job listing expired on Apr 4, 2024
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This is an opportunity to join our Licensor Management team within the Data Collection & Licensing (DCL) group as an Assistant Producer. We are a part of the EA SPORTS FC Development team and work with all our partners across the football world to ensure that our games are as authentic as possible. Our team manages the implementation of league and competition branding and plays an important role in the inclusion of assets such as kits, adboards, broadcast overlays, stadiums and starheads in our games.

We are looking for someone who’s passionate about football in a way that goes well beyond supporting your favourite team. You follow the game and its culture across the world, keeping up to date with the latest changes spanning brands, leagues, clubs, and apparel. Is that you? Then we’re keen for you to join us as soon as you’re available! You will focus on football kits but you’ll also learn about all the other licenced assets that we include in EA SPORTS FC.

This full-time position is based at EA Guildford and our expectation is that you’ll be with us in the office three days per week - Tues to Thurs - alongside the rest of our team. Whether you work from the office or home on Monday and Friday is your decision.

Our standard working hours are 9am until 5.30pm, but sometimes we work a little later in the afternoon to overlap with our colleagues at EA Vancouver.

You will report to our Production Manager.

Responsibilities:

  • Build relationships with our licensors so that we’re ahead of the game when it comes to knowing about forthcoming releases or branding changes.

  • Collaborate with our licensors to ensure that we have reference for all the licenced football content that we include in our FC titles, with a primary focus on kits.

  • Ensure we have the necessary approvals from licensors for authentic licenced football content included in our titles, with a primary focus on kits.

  • Verify that licenced content is correctly created and integrated across our full slate of game titles.

  • Contribute to project management of all the licensor management work that takes place.

  • Collaborate with partner teams, such as Marketing, Partnerships, Art, Capture, and Presentation

Experience:

  • You’ll learn how to build relationships with our partners - the biggest football brands in the world - and how to communicate with them daily.

  • You’ll gain knowledge of football licencing across the full range of licenced assets that are included in EA SPORTS FC titles.

  • You’ll build project management skills, including experience of an Agile working environment and use of Jira/JAAS.

  • You’ll acquire an understanding of the game development process.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.