Bohemia Interactive
We are seeking a Regular Technical Artist to help bridge visual and technical architecture within Unity. The core responsibility involves supporting management and technical implementation of 3D models, including prefab setup, rigging, and animation integration. You'll contribute to the creation of VFX and shaders, helping to define the project's visual identity while keeping an eye on performance through scene profiling. The ideal candidate has a strong artistic sensibility, enjoys communicating with art and development teams, and is curious about automating workflows and resolving technical bottlenecks. We value a strong eye for lighting, composition, and color theory, combined with a meticulous approach to troubleshooting and asset optimization.
What We're Looking For
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