The Sound Designer is responsible for all audio aspects of the project experience. As one of the contributing members of the team, the Sound Designer works closely with other disciplines to assure that the audio compliments and enhances the experience of the gameplay. This position creates audio content for our games that complements and enhances the player experience. The Sound Designer records, processes and implements sound effects to amplify all sorts of in-game events. At the same time, technical skills are required in order to efficiently implement sounds and help develop new features for our Enfusion engine.
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.
Acend Club
Mudtek
Aftershock Media Group
Aftershock Media Group
Gamesight
Logitech
Mattel
Mattel
Mattel